(Courtesy photo)
Red Queen Gaming, makers of a platform for digital tools that help gamers and videogame developers, want more devs to make tools on their marketplace — and make some moolah in the process.
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- Red Queen Gaming 184 followers on LinkedIn Red Queen empowers gamers to experience their favorite games in new ways by facilitating the creation of gamer tools. Currently, the video game.
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The way the platform will work is by having developers create “Runes,” or gameplay tools like stat trackers, heat maps or analysis tools that other creators can then add to their games. Each time a Rune is activated, Red Queen pays a royalty to the creator.
To help others catch wind of how the Rune creation process works, the company’s hosting a free hackathon Saturday and Sunday at Harrisburg University’s Philly campus.
RSVP “We are striving to create a full-time or side passive income for those interested in building Runes,” said COO/CFO Bill Smith.
Fan of Final Fantasy XIV? Here is a quick demo of the latest strategy guide Rune for FFXIV Jobs. You can find the Rune at https://t.co/4fiatXxG2a and other Rune demos at https://t.co/hlN7YSnfBS
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Smith said user-generated content is becoming a huge part of the gaming industry and there’s a big opportunity for software developers to generate compelling content, become influencers in their communities and getting passive income.
“We’re preparing to launch a content creator portal that will make it easy for people to create Runes and host them on Red Queen for the world to discover,” Smith said. “The hackathon is our way of introducing the platform too early adopters, and helping us learn what our content creators really want to get out of it.”
The company is based out of IC@3401 in University City and is a team of five, with two more staffers coming aboard in the next two months.
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After the hackathon, Smith said the company will work with local bootcamps — one of its recent hires is a New York Code + Design Academy grad — to help students integrate building Runes into their curriculum, possibly allowing graduates to start pulling in passive income before they graduate.
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Recently I spoke with Alex Gilbert, the 31 year-old CEO of Red Queen Gaming. His new venture shares video game data between the players, developers and tool makers, allowing the community to create various tools to enhance gameplay. The tools are “limited only by the imagination,” Gilbert said, allowing players to experience gaming in a way they never could before.
Listen below to hear what he said about how these tools empower the players, liberate their imagination, and maybe inspire an indie gaming revolution.